This is a game for a certain type of audience-we may have called it 'ultra niche' before-mostly because the concept sounds like something that has no right to be fun: you drive an old, unwieldy truck loaded with logs across hills, through forests and through the aforementioned mud to its destination. I've said it before, mudrunning is a lifestyle. MudRunner was succeeded by SnowRunner this year. This is the second part in the 'Spintires trilogy', which began with Oovee Game Studios' Spintires, before lead designer Pavel Zagrebelnyy started working at Saber Interactive, where he developed MudRunner as a 'spinoff'. In MudRunner, you drive, and sometimes you don't even do that much.
Before MudRunner, I associated the word 'offroad' with racing games.